[Shadow the Hedgehog] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Eareland" desc = "Based on video game hero of Sega Studio USA" spawncmd = "es wcs_color event_var(userid) 20 20 20 255 1;es wcs_xalias racealias_sth1" racealias_sth1 = "es wcs_setfx health event_var(userid) = 130 0;es wcs_givexp event_var(userid) 35 0;es wcs_setfx gravity event_var(userid) = 0.90 0" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 4 numberoflevels = 5 skillnames = "Basic Speed|Attack Speed|Weapons|Hyper Speed" skilldescr = "Basic speed of StH (1.10-1.45 spd)|Gives you more speed when you get hit for a moment (0.05-0.25 spd)|Gives you weapon(s) on the spawn|Gives you more speed permanently for a one round (0.20-0.60 spd,ULTIMATE)" skillcfg = "player_spawn|player_victim|player_spawn|player_ultimate" skillneeded = "0|5|10|12" [[skill1]] setting = "es_xset wcs_basic 1.10|es_xset wcs_basic 1.20|es_xset wcs_basic 1.30|es_xset wcs_basic 1.40|es_xset wcs_basic 1.45" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_basic) 0;es_tell event_var(userid) #multi #darkgreen+ Basic Speed activated" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/blood_core.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 300 2 50 100 0 0 0 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/blood_core.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 150 2 50 100 0 255 0 0 255 2" [[skill2]] setting = "es_xset wcs_attack 0.05|es_xset wcs_attack 0.10|es_xset wcs_attack 0.15|es_xset wcs_attack 0.20|es_xset wcs_attack 0.25" cmd = "if (server_var(wcs_dice) <= 25) then wcs_xalias racealias_aspd1" racealias_aspd1 = "es wcs_setfx speed event_var(userid) + server_var(wcs_attack) 0;es_tell event_var(userid) #multi #darkgreen++ Attack Speed activated;es_delayed 2 wcs_xalias racealias_aspd2" racealias_aspd2 = "es wcs_setfx speed event_var(userid) - server_var(wcs_attack) 0" sfx = "" [[skill3]] setting = 'es_xset wcs_wpn weapon_usp;es_xset wcs_tell USP|es_xset wcs_wpn weapon_deagle;es_xset wcs_tell M1911A1|es_xset wcs_wpn weapon_mp5navy;es_xset wcs_tell MP5A3|es_xset wcs_wpn weapon_sg552;es_xset wcs_tell "SG 551"|es_xset wcs_wpn weapon_sg552;es wcs give event_var(userid) weapon_deagle;es_xset wcs_tell "M1911A1 and SG 551"' cmd = "es wcs give event_var(userid) server_var(wcs_wpn);es_tell event_var(userid) #multi #greenYou got server_var(wcs_tell)" sfx = "" [[skill4]] setting = "es_xset wcs_hyper 0.20|es_xset wcs_hyper 0.30|es_xset wcs_hyper 0.40|es_xset wcs_hyper 0.50|es_xset wcs_hyper 0.60" cmd = "es wcsx get health wcs_health server_var(wcs_userid);if (server_var(wcs_health) => 0) then wcs_xalias racealias_hspd1" racealias_hspd1 = "if (event_var(es_userdead) = 0) then wcs_xalias racealias_hspd2" racealias_hspd2 = "es_playsound server_var(wcs_userid) weapons\slam\throw.wav 1.0;es wcs_setfx speed server_var(wcs_userid) + server_var(wcs_hyper) 0;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/player_red_dead.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 400 2 50 100 0 255 255 255 200 4;es wcs_xalias racealias_hspd3" racealias_hspd3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/blood_core.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 200 2 200 200 0 0 0 0 255 3;es_tell server_var(wcs_userid) #multi #darkgreen+++ Hyper Speed activated" sfx = "" cooldown = "60"