[Lucy] required = 600 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Eareland" desc = "speed,evade,freeze,impale,teleport" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 5 numberoflevels = 5 skillnames = "Diclonius|Protection|Vectors 1 and 2|Vectors 3 and 4|4 Vectors" skilldescr = "You are diclonius-human, you run faster|Stop bullets til' they hit you|Hold your enemy in place|Hold your enemy in the air|Move more faster with all your vectors" skillcfg = "player_spawn|player_victim|player_attacker|player_victim|player_ultimate" skillneeded = "0|0|0|3|5" [[skill1]] setting = "es_xset wcs_speed 1.35|es_xset wcs_speed 1.50|es_xset wcs_speed 1.65|es_xset wcs_speed 1.80|es_xset wcs_speed 2.0" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenDiclonius#green] #lightgreenis activated." sfx = "" [[skill2]] setting = "es_xset wcs_chance 20|es_xset wcs_chance 35|es_xset wcs_chance 50|es_xset wcs_chance 65|es_xset wcs_chance 75" racealias_lucy1 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es wcs_xtell event_var(userid) r_evasion" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lucy1" sfx = [[skill3]] setting = "es_xset wcs_chance 12|es_xset wcs_chance 16|es_xset wcs_chance 20|es_xset wcs_chance 24|es_xset wcs_chance 32" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_lucy2" racealias_lucy2 = "es wcs_setfx freeze event_var(userid) = 1 4;es_tell event_var(attacker) #multi #green[#lightgreenVectors 1 and 2#green] #defaultYou hold enemy" sfx = "" [[skill4]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 45" racealias_lucy3 = "es wcs push event_var(attacker) 0 0 500;es_delayed 1 wcs_setfx freeze event_var(attacker) = 5 10;wcs_xalias racealias_lucy4" racealias_lucy4 = "es_tell event_var(attacker) #multi #green[#lightgreenVectors 3 and 4#green] #defaultYou were held in place by event_var(es_username).;es_tell event_var(userid) #multi #green[#lightgreenVectors 3 and 4#green] #defaultYou held in the air event_var(es_attackername)." cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lucy3" sfx = "" [[skill5]] setting = "es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2000;es_xset wcs_fadetimer 0|es_xset wcs_range 3000;es_xset wcs_fadetimer 0|es_xset wcs_range 4000;es_xset wcs_fadetimer 0|es_xset wcs_range 5000;es_xset wcs_fadetimer 0" cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 70 sprites/lgtning.vmt 6 10 16 255 55 10 255 5;es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 70 sprites/lgtning.vmt 6 10 14 255 75 0 255 5;es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 70 sprites/lgtning.vmt 6 10 12 255 105 0 255 5" cooldown = "1"