[Grievous Undead Hunter] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Eareland" desc = "beacon,speed,burn,health,slay,suicide bomber" spawncmd = "es wcs_color event_var(userid) 255 73 108 255 1;es_tell event_var(userid) #multi #green- #lightgreenYour color has set: #greenRed" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 6 numberoflevels = 5 skillnames = "Marked to be Hunted|Undead Speed|Deathly Fire|Undead Armor|DoomStrike|Last Resort" skilldescr = "You have a chance to mark your enemy, search and kill him|Boost your speed|You have a chance to set your enemy on fire|Get extra health by your Undead Armor|You have a chance to slay your enemy|Blow up your enemy on your death for pay what he has done" skillcfg = "player_attacker|player_spawn|player_attacker|player_spawn|player_attacker|player_death" skillneeded = "0|0|0|0|0|8" [[skill1]] setting = "es_xset wcs_chance 6|es_xset wcs_chance 12|es_xset wcs_chance 18|es_xset wcs_chance 24|es_xset wcs_chance 30" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_guh1" racealias_guh1 = "es ma_beacon event_var(userid) 1;es_tell event_var(attacker) #multi #green[#lightgreenMarked to be Hunted#green] #defaultYou got your target!" sfx = "" [[skill2]] setting = "es_xset wcs_speed 1.20|es_xset wcs_speed 1.40|es_xset wcs_speed 1.60|es_xset wcs_speed 1.80|es_xset wcs_speed 2.00" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenUndead Speed#green] #defaultYour speed is server_var(wcs_speed) now." sfx = "" [[skill3]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_guh2" racealias_guh2 = "es wcs_setfx burn event_var(userid) = 1 3;es_tell event_var(attacker) #multi #green[#lightgreenDeathly Fire#green] #defaultYour enemy is burning!" sfx = "" [[skill4]] setting = "es_xset wcs_addhealth 20|es_xset wcs_addhealth 40|es_xset wcs_addhealth 60|es_xset wcs_addhealth 80|es_xset wcs_addhealth 100" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenUndead Armor#green] #defaultYou got server_var(wcs_addhealth) extra health." sfx = "" [[skill5]] setting = "es_xset wcs_chance 1|es_xset wcs_chance 2|es_xset wcs_chance 3|es_xset wcs_chance 6|es_xset wcs_chance 7" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_guh3" racealias_guh3 = "es ma_slay event_var(userid);es_tell event_var(attacker) #multi #green[#lightgreenDoomStrike#green] #defaultEnemy slayed!" sfx = "" [[skill6]] setting = "es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 50|es_xset wcs_chance 40;es_xset wcs_magnitude 100;es_xset wcs_radius 100|es_xset wcs_chance 60;es_xset wcs_magnitude 110;es_xset wcs_radius 150|es_xset wcs_chance 80;es_xset wcs_magnitude 120;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 130;es_xset wcs_radius 250" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"