[Darkness] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Eareland" desc = "Beast from darkness" spawncmd = "es wcs_color event_var(userid) 20 20 20 255 1" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 4 numberoflevels = 5 skillnames = "Dark Spell|Curse|Cursed Skin|Blood Spell" skilldescr = "Call the demons of enemy to bring you undying feeling|Burn your enemy for alive and curse yourself|Scythes can't hurt you very well|Get more blood from the Black Demon" skillcfg = "player_attacker|player_victim|player_victim|player_ultimate" skillneeded = "0|0|0|8" [[skill1]] setting = "es_xset wcs_chance 3;es_xset wcs_duration 1|es_xset wcs_chance 4;es_xset wcs_duration 1.2|es_xset wcs_chance 5;es_xset wcs_duration 1.4|es_xset wcs_chance 6;es_xset wcs_duration 1.6|es_xset wcs_chance 8;es_xset wcs_duration 2" racealias_drk1 = "es wcs_setfx god event_var(attacker) = 1 server_var(wcs_duration);es_tell event_var(attacker) #multi #greenDark Spell #lightgreenis on you for server_var(wcs_duration) seconds.;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #greenDark Spell #lightgreenis over." cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_drk1" sfx = "" [[skill2]] setting = "es_xset wcs_chance 1|es_xset wcs_chance 2|es_xset wcs_chance 3|es_xset wcs_chance 4|es_xset wcs_chance 5" racealias_drk2 = "es_tell event_var(userid) #multi #greenCurse #lightgreenhas began.;es wcs drop event_var(attacker) 1;es wcs drop event_var(attacker) 2;es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es wcs_xalias racealias_drk3" racealias_drk3 = "es wcs push event_var(attacker) 0 0 300;es_delayed .1 wcs_setfx freeze event_var(attacker) = 1 10;es wcs push event_var(userid) 0 0 300;es_delayed .1 wcs_setfx freeze event_var(userid) = 1 10;es wcs_xalias racealias_drk4" racealias_drk4 = "es wcs_setfx health event_var(attacker) = 10 0;es wcs_setfx health event_var(userid) = 50 0;es wcs_setfx god event_var(userid) = 1 13;es wcs_xalias racealias_drk5" racealias_drk5 = "es wcs_setfx burn event_var(attacker) = 5 5;es_delayed 13.0 es_xtell event_var(userid) #multi #greenCurse #lightgreenhas over." cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_drk2" sfx = "" [[skill3]] setting = "es_xset wcs_chance 50;es_xset wcs_health 30;es_xset wcs_enemyhp 5|es_xset wcs_chance 60;es_xset wcs_health 60;es_xset wcs_enemyhp 10|es_xset wcs_chance 70;es_xset wcs_health 90;es_xset wcs_enemyhp 15|es_xset wcs_chance 80;es_xset wcs_health 120;es_xset wcs_enemyhp 20|es_xset wcs_chance 100;es_xset wcs_health 150;es_xset wcs_enemyhp 30" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_drk6" racealias_drk6 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + server_var(wcs_health) 0;es wcs_setfx health event_var(attacker) - server_var(wcs_enemyhp) 0;es_tell event_var(userid) #multi #greenCursed Skin #lightgreenvacated hit with scythe." sfx = "" [[skill4]] setting = "es_xset wcs_health 10|es_xset wcs_health 15|es_xset wcs_health 20|es_xset wcs_health 25|es_xset wcs_health 30" cmd = "es wcs_setfx health server_var(wcs_userid) + server_var(wcs_health) 0;es_tell event_var(userid) #multi #greenBlood Spell #lightgreengave you more health." sfx = "" cooldown = "35"